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Ergol (OC) W.I.P.

"Eʀɢᴏʟ" was going to be my 2023 passion project, but for a variety of reasons (including my laptop breaking in December), I didn't manage to make much with it. There's always 2024, lol. But here I am, kicking off the project by blocking out the basic look of the character.

Day8. He's done, for now 🍄  Might refine some thingies when it's time to rig him and animate him, but right now... he's in da bag 💪

Day8. He's done, for now 🍄 Might refine some thingies when it's time to rig him and animate him, but right now... he's in da bag 💪

WIP renders, Day 1, Zbrush and Keyshot.

WIP renders, Day 1, Zbrush and Keyshot.

WIP, day 2.

WIP, day 2.

WIP, day 3.

WIP, day 3.

WIP, day 4.

WIP, day 4.

Day 5, satchel and shoes.

Day 5, satchel and shoes.

Day 6, "E" buckles and some details and adjustments.

Day 6, "E" buckles and some details and adjustments.

Session 7. I refined some details and I think I'm done with the sculpt right now. I'll attempt some actual finishing (texturing, polypainting) tomorrow.

Session 7. I refined some details and I think I'm done with the sculpt right now. I'll attempt some actual finishing (texturing, polypainting) tomorrow.

Its humble origins: a potato made from scratch out of a sphere.

Its humble origins: a potato made from scratch out of a sphere.

I put together a timelapse of Ergol's 8 sculpting sessions.

Teaser/Title.

VOD of the sculpting stream (part 1).

VOD of the stream (part 2).

VOD of the stream (part 3).

VOD of the stream (part 4).

VOD of the stream (part 5).

VOD of the stream (part 6).

VOD of the stream (part 7).

VOD of the stream (part 8).